Resident Evil 2 (1998): Das Monster, das durch die Wand kam
Bei einem Videogame so heftig erschrecken, dass man pausieren muss? Das ist mir 1998 mit Resident Evil 2 passiert. Warum das so erschreckend war, diskutiere ich hier.
- Publiziert in Metablog
„Fantasy is escapist, and that is its glory. If a soldier is imprisioned by the enemy, don't we consider it his duty to escape? If we value the freedom of mind and soul, if we're partisans of liberty, then it's our plain duty to escape, and to take as many people with us as we can!“
― J. R. R. Tolkien